Atmosphere > Fog > Density: 0.1
Terrain > Vertex Attribute Fix: ON
Terrain > Parallax Occlusion Mapping > Enabled: ON
Terrain > Parallax Occlusion Mapping > Samples: 64
Terrain > Reflections > Resourcepack Reflections: ON
Lighting > Indirect Light > Emission Mode: labPBR Only
Lighting > Indirect Light > labPBR Emission Curve: 2.0
The version the instruction was based on:
Kappa Shader v5.0
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